Hi. We are new to GameAnalytics and we are used to a different type of custom event API. We are used to sending an event name string, and a dictionary of string-value pairs for the parameters. While GA does provide such an API, I believe that parameters sent in that way are not visible on the dashboard (only via an external tool). If we are speccing our events in such a way, is the "correct" way to send those events to call NewDesignEvent once for the event name, and once for each event parameter. We commonly have 10 to 20 event parameters; so that would be 10 to 20 NewDesignEvent calls per event. Is that ok? Does each call have a significant overhead? Is there caching/batching going on under the hood?