Some debug to test AB on the device
under review
A
Anton Liakhovich
under review
A
Anton Liakhovich
Hi Ivan,
A/B testing and variant distribution are random by design, which is why it’s challenging to force the game into one cohort or another.
Under the hood, though, A/B configs aren’t too different from regular Remote configs. Perhaps you could simply set up a Remote Config that targets your debug build, then swap out the key when in debug mode.
You could also try launching the game on your device multiple times and change the user_id in between using configureUserId (SDK function). This ensures each new launch is treated as a distinct user.
Best regards,
Anton