Hello,
After integrating the analytics library, we encountered an issue. When exiting a standalone application developed with Unity, the application freezes.
In a video recorded using ProcessMonitor, you can see the operation execution times. It shows that thread termination takes about 40 seconds. The video also demonstrates that the bug does not occur on every attempt.
I believe this is related to a third-party thread that runs every 8 seconds. If the application is closed while this thread is running, the freeze occurs.
If any additional information is needed, I’m ready to provide it. We would appreciate a prompt resolution of this issue.
GameAnalytics Unity SDK v.7.10.3
Unity 2021.3.26f1